I'm excited to do a lot of interesting stuff with OpenShift as a .NET user, and to show you how you can, too. I'll write some about future blog posts that you can look forward to in the coming weeks, but first, a little introduction.
I'm coming to this team as a game developer who sees a lot of potential in OpenShift containers for game makers and studios, big and small.
Some Previous Work
You can take a look at Pixel: ru² on Steam, a game that I'm working on with C63 Industries using C/C++/CLI/C#. What I most like about this project is that it's a game that programmers tend to get into, because of the variety of puzzle mechanics, and the level editor that includes a logic system.
Through our work on games, we also developed tools for developers, such as LEDL.io, a (nearly) universal library that allows software to support integrated control of many different RGB LED peripherals, such as Phillips Hue light bulbs.
With all of this, what I may be best known for is bringing my moving Train Computer to conventions as a demo machine for projects that I'm working on. It now has a friend: the Yacht. They're an unstoppable power couple that's been a big hit at PAX.
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